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Idris Elba

As a video game artist, the movie visual effects always fascinate me with its limitless rendering resource and its unparalleled presentation. 
Although video games are getting tantalizingly close to true realism throughout the year, aided by the pipeline like PBR, I only realize what 7+ hours of rendering can do versus just a fraction of a second real-time rendering in a video game after my first attempt to explore Arnold renderer.